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alice animationCreating Animation in Alice3

Creating Animation in Alice3

Learn Alice in FREE step-by-step lessons.

Module 12: Creating Animation in Alice3

The goal of this lesson is to learn to use the control structures do in order, do together, count, and while to create 3D animation.

In order to do this you will:

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Please study the material at each of the links below.

  1. Control Structures Control Structures: Control structures control the order in which statements are executed.
    /alice/videos/alice-control-structures.mp4

  2. Using a count loop to count to 3. Using a count loop to count to 3.: Use count control structure to count to 3.
    /alice/videos/alice-count123.mp4
  3. Using a count loop to shake head no. Using a count loop to shake head no.: Use count control structure to shake head no 3 times
    /alice/videos/alice-bunny-no.mp4
  4. Using a count loop to wave Using a count loop to wave: Use count control structure to wave 3 times
    /alice/videos/alice-ogre-waves.mp4
  5. Counting with a while loop Counting with a while loop: A toddler says 1, 2, 3 using a while loop
    /alice/videos/alice-toddler-counting.mp4
  6. Count down and blast off! Count down and blast off!: Counting down with a while loop: 10, 9, 8, 7, 6, 5, 4, 3, 2, 1 blast off!
    /alice/videos/alice-blast-off.mp4
  7. Scope of variables Scope of variables: It's important where you declare variables.
    /alice/videos/alice-variable-scope.mp4
  8. Yeti circles around baby penguin Yeti circles around baby penguin: Uses an endless while loop to circle continuously.
    /alice/videos/alice-yeti-circles-chick.mp4
  9. Fish swims back and forth Fish swims back and forth: It's important to start and end in the same position.
    /alice/videos/alice-fish-swim.mp4
  10. Moose and skunk move between marked locations Moose and skunk move between marked locations: Markers let objects move to a marked position.
    /alice/videos/alice-moose-skunk-markers.mp4
  11. Pixie moves between marked locations Pixie moves between marked locations: Pixie moves between several markers.
    /alice/videos/markers-pixie.mp4
  12. Editing markers Editing markers: Edit object markers: add, delete, re-rename, and change the color
    /alice/videos/alice-change-markers.mp4
  13. A Walking algorithm A Walking algorithm: Get into position, take three steps, return to starting position.
    /alice/videos/alice-walking.mp4
  14. Self Study Questions Self Study Questions: What have you learned?

  15. Discussion Questions Discussion Questions

Active Learning

Create animation.